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ReadLocalValue Returns the local value of the specified dependency property or the special value UnsetValue if the property does not have a local value. SetValue Sets the value of the specified dependency property. THREADING AND THE USER INTERFACE Silverlight is a multithreaded environment. You can’t modify elements of a user interface from a non-user interface thread since it can lead to a number of problems. The proper way to modify a user interface from a different thread is by using a dispatcher.

Only the germane parts of the login screen code are shown here, with the new additions bolded. CHAPTER 2 ■ GETTING TO KNOW XAML Figure 2-6. Resources> ... ColumnSpan="2" Style="{StaticResource LoginHeaderFontStyle}"/> ... Row="2"/> 25 26 CHAPTER 2 ■ GETTING TO KNOW XAML In order to reference static resources, we need a way to tell the XAML parser that we want to use a resource and which resource to use. The markup extension name for referencing a static resource is simply StaticResource, and it appears after the open curly brace.

ItemTemplate> The Binding markup extension used in the ItemsSource property specifies that the items in the ListBox are data bound, and here you can specify how the data binding works (in this case, OneWay, which causes data to flow only from the data source to the user interface). A DataTemplate is used to format the data coming from the data source, in this case by using the Binding markup extension to access properties on the data source (accountList).

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